Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 97 days ago
4 / 7 / 3
K / D / A
43.8%
Kill participation
826.5
Damage / min
12,784g
444.7 gold / min
9
8 placed · 2 cleared
252
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMiyahara#013
Dr. Mundo · Top
4 / 9 / 1
31.3% KP
15,771
19.6% share
12,032g
209 CS · 7.3/m
anthonyyyyyy1#NEET
Ekko · Jungle
4 / 8 / 1
31.3% KP
14,906
18.5% share
11,504g
213 CS · 7.4/m
like an angel#31905
Locke · Mid
4 / 11 / 3
43.8% KP
20,564
25.6% share
11,998g
212 CS · 7.4/m
Arthur Lanches#13777
Teemo · ADC
4 / 7 / 3
43.8% KP
23,763
29.5% share
12,784g
252 CS · 8.8/m
Miuri Chan#Shine
Janna · Support
0 / 4 / 8
50% KP
5,443
6.8% share
7,674g
27 CS · 0.9/m
Red side
Victorytank melter#2410
Vayne · Top
14 / 3 / 5
50% KP
38,131
29% share
15,963g
240 CS · 8.3/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Jungle
10 / 3 / 7
44.7% KP
36,042
27.4% share
15,926g
239 CS · 8.3/m
Fialinhow#br1
Syndra · Mid
6 / 3 / 6
31.6% KP
25,683
19.5% share
12,568g
236 CS · 8.2/m
pel3#pvp
Jinx · ADC
6 / 5 / 9
39.5% KP
26,315
20% share
15,341g
244 CS · 8.5/m
Axe Hetfield#アキス
Zilean · Support
2 / 2 / 10
31.6% KP
5,542
4.2% share
8,700g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
