Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 92 days ago
8 / 1 / 12
K / D / A
58.8%
Kill participation
1,114.5
Damage / min
16,829g
482.9 gold / min
20
2 placed · 5 cleared
286
8.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathundrdsilentways#wiken
Vayne · Top
4 / 10 / 3
26.9% KP
20,998
18.2% share
11,496g
243 CS · 7/m
Ophelia Wilde#Saad
Kha'Zix · Jungle
11 / 9 / 5
61.5% KP
22,677
19.7% share
16,046g
249 CS · 7.1/m
Enga#PUNGA
Ahri · Mid
6 / 4 / 8
53.8% KP
24,160
21% share
13,212g
274 CS · 7.9/m
Kaneca1#001
Ziggs · ADC
1 / 3 / 12
50% KP
26,123
22.7% share
13,972g
307 CS · 8.8/m
GfardadoMundinho#BR1
Annie · Support
4 / 8 / 17
80.8% KP
21,284
18.5% share
10,632g
36 CS · 1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
8 / 1 / 12
58.8% KP
38,839
34.5% share
16,829g
286 CS · 8.2/m
Patolino o Mago#1116
Udyr · Jungle
8 / 3 / 11
55.9% KP
16,052
14.3% share
16,059g
246 CS · 7.1/m
Nejire Hado#1111
Cho'Gath · Mid
6 / 4 / 9
44.1% KP
22,489
20% share
14,827g
267 CS · 7.7/m
San#BR0
Kalista · ADC
8 / 8 / 7
44.1% KP
19,657
17.5% share
17,244g
274 CS · 7.9/m
IDESERVEIT#bipi
Camille · Support
4 / 10 / 14
52.9% KP
15,561
13.8% share
10,591g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
