Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 91 days ago
2 / 3 / 6
K / D / A
40%
Kill participation
994
Damage / min
12,649g
403.9 gold / min
20
9 placed · 1 cleared
291
9.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySereno#TOP
Yorick · Top
7 / 4 / 10
47.2% KP
25,272
20% share
14,975g
249 CS · 8/m
Vinicete#vini7
Kha'Zix · Jungle
4 / 4 / 12
44.4% KP
17,559
13.9% share
14,039g
218 CS · 7/m
dead inside#satan
Zed · Mid
14 / 3 / 4
50% KP
40,318
31.9% share
19,332g
270 CS · 8.6/m
PRIME INEFAVEL#AURA
Veigar · ADC
9 / 2 / 5
38.9% KP
31,414
24.9% share
14,421g
246 CS · 7.9/m
pyke1234#pyke1
Bard · Support
2 / 7 / 16
50% KP
11,796
9.3% share
9,665g
34 CS · 1.1/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
2 / 3 / 6
40% KP
31,128
25.9% share
12,649g
291 CS · 9.3/m
melato#sccp
Talon · Jungle
6 / 13 / 2
40% KP
21,736
18.1% share
12,893g
200 CS · 6.4/m
Goku de Shineray#TWTV
Heimerdinger · Mid
6 / 7 / 6
60% KP
34,619
28.8% share
13,177g
257 CS · 8.2/m
Miragem#KR3
Caitlyn · ADC
6 / 8 / 4
50% KP
29,553
24.6% share
13,195g
276 CS · 8.8/m
Celso Portiolli#FLU
Zilean · Support
0 / 5 / 10
50% KP
3,160
2.6% share
7,322g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
