Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 91 days ago
12 / 2 / 6
K / D / A
60%
Kill participation
1,294.8
Damage / min
18,311g
538.6 gold / min
29
13 placed · 3 cleared
314
9.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Aurora · Top
2 / 6 / 1
12% KP
17,240
17.8% share
10,224g
215 CS · 6.3/m
LIL TON GOD#nutri
Quinn · Jungle
7 / 3 / 7
56% KP
26,483
27.4% share
18,312g
360 CS · 10.6/m
avyrk#sasa
Qiyana · Mid
4 / 11 / 2
24% KP
17,612
18.2% share
10,099g
175 CS · 5.1/m
Itadori#Br10
Locke · ADC
11 / 3 / 1
48% KP
27,320
28.2% share
16,104g
293 CS · 8.6/m
Apsentado do top#Morde
Blitzcrank · Support
1 / 7 / 9
40% KP
8,152
8.4% share
8,629g
29 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
12 / 2 / 6
60% KP
44,023
36.9% share
18,311g
314 CS · 9.2/m
EGO YAMAL#zoro
Rek'Sai · Jungle
6 / 4 / 11
56.7% KP
20,924
17.5% share
14,167g
223 CS · 6.6/m
nicolle#1989
Lux · Mid
9 / 7 / 12
70% KP
33,084
27.7% share
14,115g
274 CS · 8.1/m
ZERIK1NG#ANTpt
Zeri · ADC
1 / 11 / 0
3.3% KP
15,422
12.9% share
13,763g
264 CS · 7.8/m
Ayann#br1
Zilean · Support
2 / 1 / 16
60% KP
5,973
5% share
9,541g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
