Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 87 days ago
5 / 7 / 28
K / D / A
61.1%
Kill participation
429.7
Damage / min
11,069g
359.6 gold / min
95
44 placed · 9 cleared
27
0.9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#1009
Olaf · Top
12 / 4 / 6
33.3% KP
36,745
21.9% share
15,272g
240 CS · 7.8/m
ONE TRUE KING#shin
Rengar · Jungle
22 / 14 / 7
53.7% KP
54,213
32.3% share
18,170g
194 CS · 6.3/m
roséé#br1
Ahri · Mid
6 / 5 / 15
38.9% KP
34,431
20.5% share
13,376g
221 CS · 7.2/m
Nilec1#br1
Lucian · ADC
9 / 13 / 8
31.5% KP
28,993
17.3% share
14,269g
195 CS · 6.3/m
Arthur Lanches#13777
Nami · Support
5 / 7 / 28
61.1% KP
13,228
7.9% share
11,069g
27 CS · 0.9/m
Red side
DefeatMUNDO MUNDO MUND#MUND0
Dr. Mundo · Top
3 / 10 / 8
25.6% KP
22,758
14% share
11,213g
194 CS · 6.3/m
PNG Caca#paiN
Qiyana · Jungle
9 / 10 / 6
34.9% KP
27,717
17.1% share
14,765g
191 CS · 6.2/m
Dynas#Alone
Syndra · Mid
7 / 9 / 8
34.9% KP
30,147
18.6% share
13,838g
218 CS · 7.1/m
bbeNjlol#001
Tristana · ADC
20 / 9 / 9
67.4% KP
58,352
36% share
22,872g
293 CS · 9.5/m
ewaske#BR11
Zoe · Support
4 / 16 / 19
53.5% KP
23,091
14.2% share
11,000g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
