Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 87 days ago
6 / 2 / 4
K / D / A
33.3%
Kill participation
538.8
Damage / min
10,457g
414.4 gold / min
16
8 placed · 0 cleared
208
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJovinn#br1
Tryndamere · Top
3 / 6 / 1
40% KP
10,526
25.2% share
11,178g
219 CS · 8.7/m
Ophelia Wilde#Saad
Wukong · Jungle
5 / 6 / 2
70% KP
8,735
20.9% share
10,807g
160 CS · 6.3/m
TWTV RagZark#RAG
Singed · Mid
2 / 5 / 6
80% KP
10,988
26.3% share
10,539g
225 CS · 8.9/m
scuro#blox
Cassiopeia · ADC
0 / 8 / 1
10% KP
7,913
18.9% share
8,261g
196 CS · 7.8/m
Kaoz#BR1KA
Morgana · Support
0 / 5 / 1
10% KP
3,666
8.8% share
6,091g
26 CS · 1/m
Red side
VictoryArthur Lanches#13777
Malphite · Top
6 / 2 / 4
33.3% KP
13,596
16.6% share
10,457g
208 CS · 8.2/m
Monster#NWA
Jarvan IV · Jungle
11 / 2 / 13
80% KP
20,890
25.5% share
14,572g
203 CS · 8/m
Zeu King#King
Orianna · Mid
1 / 5 / 13
46.7% KP
15,081
18.4% share
9,290g
190 CS · 7.5/m
SMARTG#666
Vel'Koz · ADC
7 / 1 / 9
53.3% KP
19,255
23.5% share
12,686g
231 CS · 9.2/m
Knight#0363
Neeko · Support
5 / 1 / 11
53.3% KP
13,180
16.1% share
8,256g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
