Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 87 days ago
10 / 7 / 11
K / D / A
47.7%
Kill participation
1,176.1
Damage / min
19,838g
519.8 gold / min
29
13 placed · 3 cleared
314
8.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatREI DO PINT0#ILAOI
Swain · Top
2 / 9 / 10
27.3% KP
21,790
13.9% share
12,034g
230 CS · 6/m
REI DO SWING#145
Elise · Jungle
15 / 9 / 4
43.2% KP
42,976
27.4% share
17,038g
209 CS · 5.5/m
beware#虚無月
Nasus · Mid
10 / 8 / 9
43.2% KP
35,271
22.5% share
18,561g
307 CS · 8/m
Estevo#2645
Miss Fortune · ADC
16 / 8 / 8
54.5% KP
51,324
32.8% share
24,613g
307 CS · 8/m
vivizu#caio
Milio · Support
1 / 10 / 24
56.8% KP
5,210
3.3% share
11,115g
23 CS · 0.6/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
10 / 7 / 11
47.7% KP
44,886
24.7% share
19,838g
314 CS · 8.2/m
juny#misa
Naafiri · Jungle
13 / 4 / 12
56.8% KP
47,806
26.3% share
20,021g
292 CS · 7.7/m
Tesseroli2#br1
Irelia · Mid
5 / 13 / 5
22.7% KP
30,520
16.8% share
15,496g
298 CS · 7.8/m
tank melter#2410
Twitch · ADC
12 / 12 / 8
45.5% KP
40,829
22.5% share
17,876g
266 CS · 7/m
NaFi#2005
Seraphine · Support
4 / 8 / 20
54.5% KP
17,464
9.6% share
13,077g
76 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
