Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 87 days ago
8 / 6 / 6
K / D / A
34.1%
Kill participation
894.7
Damage / min
15,892g
454.3 gold / min
27
5 placed · 6 cleared
256
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryluhcaslobo#RENGA
Warwick · Top
4 / 8 / 8
27.9% KP
20,579
13.9% share
12,907g
225 CS · 6.4/m
juny#misa
Qiyana · Jungle
9 / 12 / 9
41.9% KP
30,954
21% share
17,329g
278 CS · 7.9/m
Dynas#Alone
Azir · Mid
13 / 7 / 12
58.1% KP
42,574
28.8% share
17,830g
280 CS · 8/m
hurtz#lindo
Corki · ADC
12 / 5 / 12
55.8% KP
36,559
24.8% share
19,278g
279 CS · 8/m
mac demarco#409
Bard · Support
5 / 9 / 28
76.7% KP
16,995
11.5% share
13,227g
23 CS · 0.7/m
Red side
DefeatArthur Lanches#13777
Kennen · Top
8 / 6 / 6
34.1% KP
31,299
22.4% share
15,892g
256 CS · 7.3/m
Jugger#333
Skarner · Jungle
11 / 6 / 14
61% KP
28,842
20.6% share
16,130g
215 CS · 6.1/m
Junichi#DEC
Syndra · Mid
9 / 9 / 13
53.7% KP
39,732
28.4% share
16,839g
239 CS · 6.8/m
lwuarr#br1
Caitlyn · ADC
11 / 11 / 8
46.3% KP
30,715
22% share
18,437g
297 CS · 8.5/m
Thalin#000
Thresh · Support
2 / 11 / 15
41.5% KP
9,173
6.6% share
9,006g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
