Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 85 days ago
6 / 3 / 5
K / D / A
24.4%
Kill participation
876.6
Damage / min
11,970g
447.5 gold / min
16
9 placed · 1 cleared
197
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPIJACK#GOD
Jax · Top
3 / 8 / 5
29.6% KP
15,853
16.9% share
10,677g
225 CS · 8.4/m
Oikawa Tooru#LEV
Naafiri · Jungle
11 / 10 / 6
63% KP
24,071
25.7% share
13,705g
175 CS · 6.5/m
Kina#00021
Vladimir · Mid
10 / 5 / 3
48.1% KP
28,606
30.5% share
13,331g
201 CS · 7.5/m
lindo#gym
Yunara · ADC
3 / 12 / 8
40.7% KP
16,907
18% share
11,310g
162 CS · 6.1/m
ZIKINHA O SABÃO#SABÃO
Nami · Support
0 / 10 / 11
40.7% KP
8,279
8.8% share
7,225g
18 CS · 0.7/m
Red side
VictoryArthur Lanches#13777
K'Sante · Top
6 / 3 / 5
24.4% KP
23,448
19% share
11,970g
197 CS · 7.4/m
haxixe abuser#anna
Kha'Zix · Jungle
8 / 5 / 7
33.3% KP
21,595
17.5% share
12,369g
231 CS · 8.6/m
bellingham22#00001
Lucian · Mid
8 / 4 / 7
33.3% KP
28,616
23.2% share
13,868g
222 CS · 8.3/m
GEENA#66666
Syndra · ADC
18 / 10 / 9
60% KP
37,609
30.5% share
15,902g
175 CS · 6.5/m
peyz#br9
Nautilus · Support
5 / 5 / 20
55.6% KP
12,118
9.8% share
9,844g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
