Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 81 days ago
5 / 3 / 7
K / D / A
28.6%
Kill participation
954.1
Damage / min
12,367g
447.3 gold / min
21
10 placed · 2 cleared
212
7.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
5 / 3 / 7
28.6% KP
26,381
17.5% share
12,367g
212 CS · 7.7/m
Kohls#peace
Hecarim · Jungle
9 / 3 / 12
50% KP
38,737
25.7% share
14,688g
291 CS · 10.5/m
galeforce yeager#BR2
Quinn · Mid
18 / 6 / 10
66.7% KP
45,158
29.9% share
15,923g
172 CS · 6.2/m
Valey#Lux
Lux · ADC
8 / 2 / 14
52.4% KP
30,663
20.3% share
16,203g
270 CS · 9.8/m
Glacial Lata#350ML
Blitzcrank · Support
2 / 5 / 19
50% KP
10,025
6.6% share
8,565g
14 CS · 0.5/m
Red side
Defeatnicklink#12345
Jax · Top
0 / 9 / 5
27.8% KP
13,574
18% share
8,683g
169 CS · 6.1/m
Methal#KING
Qiyana · Jungle
10 / 10 / 3
72.2% KP
20,969
27.8% share
15,562g
176 CS · 6.4/m
spyderrulezz#BR30
Kassadin · Mid
5 / 9 / 3
44.4% KP
16,066
21.3% share
9,723g
165 CS · 6/m
neymar67auramax#api
Vladimir · ADC
2 / 5 / 7
50% KP
20,630
27.4% share
10,774g
231 CS · 8.4/m
Estrelinha#BR2
Soraka · Support
1 / 9 / 9
55.6% KP
4,109
5.5% share
6,965g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
