Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 81 days ago
7 / 4 / 7
K / D / A
48.3%
Kill participation
836.7
Damage / min
13,342g
469.5 gold / min
22
10 placed · 3 cleared
234
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTio Teemo Mid#NUTRI
Malphite · Top
1 / 7 / 4
25% KP
12,111
16% share
8,173g
146 CS · 5.1/m
Uranos12 OH YEAH#sm1
Nunu & Willump · Jungle
7 / 4 / 7
70% KP
13,328
17.6% share
10,690g
137 CS · 4.8/m
StarZ#5786
Ahri · Mid
2 / 3 / 1
15% KP
15,131
20% share
9,471g
234 CS · 8.2/m
Valdomiro da TI#lol
Viktor · ADC
3 / 6 / 8
55% KP
16,674
22% share
12,511g
228 CS · 8/m
kadú#MAX
Pyke · Support
7 / 9 / 10
85% KP
18,405
24.3% share
9,962g
22 CS · 0.8/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
7 / 4 / 7
48.3% KP
23,775
25.4% share
13,342g
234 CS · 8.2/m
Just ä Clown#TDAH
Shaco · Jungle
2 / 2 / 8
34.5% KP
15,998
17.1% share
14,640g
257 CS · 9/m
Westdoor#trick
Fizz · Mid
6 / 3 / 3
31% KP
18,352
19.6% share
13,676g
237 CS · 8.3/m
Lightness1#BR1
Galio · ADC
8 / 6 / 8
55.2% KP
25,002
26.7% share
13,806g
214 CS · 7.5/m
Chainer#BR1
Nautilus · Support
6 / 5 / 11
58.6% KP
10,398
11.1% share
10,223g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
