Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 77 days ago
2 / 3 / 7
K / D / A
45%
Kill participation
603.3
Damage / min
10,876g
345.5 gold / min
23
10 placed · 2 cleared
234
7.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryboa noite gata#br1
Orianna · Top
8 / 3 / 11
41.3% KP
23,870
17% share
13,757g
232 CS · 7.4/m
titi#shaco
Shaco · Jungle
20 / 4 / 10
65.2% KP
39,293
27.9% share
18,963g
253 CS · 8/m
NAGASAWA#TOP1
Akali · Mid
9 / 7 / 8
37% KP
30,523
21.7% share
11,966g
173 CS · 5.5/m
VEIGARKING#CN1
Veigar · ADC
7 / 4 / 9
34.8% KP
32,721
23.3% share
17,378g
311 CS · 9.9/m
yogamersdobem#YYYYY
Bard · Support
2 / 4 / 21
50% KP
14,271
10.1% share
10,386g
34 CS · 1.1/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
2 / 3 / 7
45% KP
18,993
16.6% share
10,876g
234 CS · 7.4/m
Nero The Fik#zay
Jayce · Jungle
8 / 11 / 6
70% KP
36,523
31.9% share
17,329g
216 CS · 6.9/m
Rora ツ#Au ra
Aurora · Mid
6 / 9 / 5
55% KP
26,714
23.4% share
12,023g
212 CS · 6.7/m
antifragile#isa
Corki · ADC
4 / 10 / 6
50% KP
24,050
21% share
14,479g
261 CS · 8.3/m
yang guifei#ropi
Janna · Support
0 / 13 / 14
70% KP
8,059
7% share
7,578g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
