Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 77 days ago
10 / 4 / 9
K / D / A
46.3%
Kill participation
1,365.8
Damage / min
18,462g
472 gold / min
26
10 placed · 5 cleared
321
8.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPsycodelico#TWTV
Fiora · Top
12 / 9 / 11
53.5% KP
28,776
17.9% share
18,387g
284 CS · 7.3/m
Miragem#KR3
Lee Sin · Jungle
13 / 9 / 14
62.8% KP
33,955
21.2% share
18,853g
256 CS · 6.5/m
nicklink#12345
Warwick · Mid
14 / 8 / 19
76.7% KP
36,868
23% share
19,586g
299 CS · 7.6/m
CORPSE#GOD
Karthus · ADC
3 / 8 / 19
51.2% KP
47,797
29.8% share
18,191g
374 CS · 9.6/m
barinho#hxh
Nami · Support
1 / 7 / 29
69.8% KP
12,938
8.1% share
10,621g
27 CS · 0.7/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
10 / 4 / 9
46.3% KP
53,427
26.6% share
18,462g
321 CS · 8.2/m
L1NK#5000
Zed · Jungle
16 / 11 / 7
56.1% KP
50,209
25% share
21,531g
242 CS · 6.2/m
W一W一W一W一W一W一W一W一#W一W一W
Master Yi · Mid
9 / 10 / 8
41.5% KP
29,754
14.8% share
14,608g
196 CS · 5/m
peyz#br9
Ziggs · ADC
5 / 7 / 15
48.8% KP
48,582
24.2% share
20,067g
343 CS · 8.8/m
Horse Negs#Sabão
Shen · Support
1 / 11 / 20
51.2% KP
18,582
9.3% share
11,588g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
