Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 76 days ago
4 / 5 / 12
K / D / A
50%
Kill participation
858.3
Damage / min
12,330g
443 gold / min
18
9 placed · 1 cleared
202
7.3 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
4 / 5 / 12
50% KP
23,888
19.3% share
12,330g
202 CS · 7.3/m
Nightmare#Tp1
Naafiri · Jungle
12 / 2 / 11
71.9% KP
35,950
29% share
14,710g
191 CS · 6.9/m
kuropi#jhin
Zed · Mid
8 / 3 / 6
43.8% KP
29,417
23.8% share
14,761g
216 CS · 7.8/m
Valey#Lux
Lux · ADC
7 / 3 / 11
56.3% KP
24,037
19.4% share
12,796g
234 CS · 8.4/m
Terror dos nob#777
Nami · Support
1 / 3 / 20
65.6% KP
10,461
8.5% share
8,931g
20 CS · 0.7/m
Red side
DefeatGuizzy#One
Akali · Top
7 / 5 / 1
50% KP
25,520
32.9% share
11,449g
203 CS · 7.3/m
ONE TRUE KING#shin
Rengar · Jungle
2 / 8 / 4
37.5% KP
14,556
18.8% share
10,446g
191 CS · 6.9/m
TTVNehemmiahlol#Stoic
Udyr · Mid
3 / 4 / 4
43.8% KP
16,679
21.5% share
9,464g
194 CS · 7/m
Infinity1#BR2
Ekko · ADC
4 / 6 / 3
43.8% KP
14,067
18.1% share
12,429g
226 CS · 8.1/m
Sabotage#nbdy
Nautilus · Support
0 / 9 / 7
43.8% KP
6,803
8.8% share
6,745g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
