Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 76 days ago
2 / 4 / 30
K / D / A
88.9%
Kill participation
415.8
Damage / min
10,892g
329.9 gold / min
111
53 placed · 13 cleared
22
0.7 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Jayce · Top
6 / 5 / 9
41.7% KP
34,919
21.9% share
16,523g
338 CS · 10.2/m
ONE TRUE KING#shin
Zed · Jungle
6 / 7 / 14
55.6% KP
26,466
16.6% share
15,672g
242 CS · 7.3/m
Liuqwe約束#1208愛
Katarina · Mid
19 / 5 / 11
83.3% KP
49,498
31.1% share
16,601g
188 CS · 5.7/m
frango#atm
Ezreal · ADC
3 / 3 / 12
41.7% KP
34,598
21.7% share
13,804g
236 CS · 7.1/m
Arthur Lanches#13777
Nami · Support
2 / 4 / 30
88.9% KP
13,727
8.6% share
10,892g
22 CS · 0.7/m
Red side
DefeatRobo#ROBS
Yorick · Top
6 / 6 / 4
41.7% KP
27,863
24.9% share
14,867g
269 CS · 8.1/m
thewarsor33#TH33
Qiyana · Jungle
6 / 7 / 8
58.3% KP
29,005
25.9% share
14,807g
242 CS · 7.3/m
aaaa chidori#aura
Yasuo · Mid
9 / 9 / 3
50% KP
21,299
19% share
14,818g
280 CS · 8.5/m
QUINDINHO#QNDM
Gwen · ADC
2 / 7 / 6
33.3% KP
25,865
23.1% share
13,974g
236 CS · 7.1/m
ProDelta#BR1
Alistar · Support
1 / 7 / 16
70.8% KP
7,939
7.1% share
9,498g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
