Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 75 days ago
6 / 4 / 6
K / D / A
48%
Kill participation
907.7
Damage / min
13,926g
456.8 gold / min
28
10 placed · 4 cleared
226
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathauz#bat
Hwei · Top
8 / 7 / 8
44.4% KP
28,518
25.8% share
13,765g
255 CS · 8.4/m
eu amo gato#jmz
Lee Sin · Jungle
8 / 5 / 9
47.2% KP
18,746
16.9% share
12,150g
189 CS · 6.2/m
TTVNehemmiahlol#Stoic
Udyr · Mid
9 / 4 / 12
58.3% KP
30,544
27.6% share
13,186g
240 CS · 7.9/m
FiRyAn#KR22
Ezreal · ADC
9 / 7 / 6
41.7% KP
24,313
22% share
13,443g
217 CS · 7.1/m
severo#sona
Soraka · Support
2 / 2 / 27
80.6% KP
8,598
7.8% share
9,872g
20 CS · 0.7/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 4 / 6
48% KP
27,669
19.9% share
13,926g
226 CS · 7.4/m
fetiche em gótic#chato
Sylas · Jungle
2 / 7 / 8
40% KP
23,513
16.9% share
13,242g
241 CS · 7.9/m
Tsukiko#Maho
Yasuo · Mid
11 / 9 / 2
52% KP
39,719
28.5% share
17,640g
291 CS · 9.5/m
cugozadinho1#ziddy
Zyra · ADC
6 / 6 / 4
40% KP
40,229
28.9% share
13,173g
242 CS · 7.9/m
Rødz#alsen
Nautilus · Support
0 / 10 / 11
44% KP
8,101
5.8% share
8,508g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
