Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 74 days ago
6 / 4 / 2
K / D / A
32%
Kill participation
791.2
Damage / min
10,503g
440.4 gold / min
15
7 placed · 0 cleared
175
7.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
Ambessa · Top
2 / 2 / 8
22.2% KP
9,490
8.5% share
8,413g
170 CS · 7.1/m
ONE TRUE KING#shin
Rengar · Jungle
12 / 6 / 7
42.2% KP
24,323
21.9% share
13,921g
203 CS · 8.5/m
blue locke#ego
Hwei · Mid
18 / 3 / 5
51.1% KP
40,426
36.4% share
15,350g
223 CS · 9.4/m
Nero The Fik#zay
Yasuo · ADC
12 / 7 / 11
51.1% KP
28,913
26% share
12,693g
169 CS · 7.1/m
El Hyper support#BR67
Nautilus · Support
1 / 7 / 19
44.4% KP
8,037
7.2% share
7,595g
19 CS · 0.8/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
6 / 4 / 2
32% KP
18,870
26.3% share
10,503g
175 CS · 7.3/m
Robo#ROBS
Xin Zhao · Jungle
5 / 10 / 7
48% KP
12,091
16.8% share
8,942g
128 CS · 5.4/m
love story#qer
Lux · Mid
4 / 8 / 5
36% KP
16,673
23.2% share
9,385g
181 CS · 7.6/m
Blight#Doc
Sivir · ADC
8 / 12 / 6
56% KP
16,841
23.4% share
11,488g
157 CS · 6.6/m
konseki#knsk
Shen · Support
2 / 11 / 15
68% KP
7,364
10.3% share
7,413g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
