Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 71 days ago
2 / 4 / 7
K / D / A
52.9%
Kill participation
997.4
Damage / min
12,300g
430.1 gold / min
24
10 placed · 3 cleared
263
9.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKRATOS#RAGNA
Sion · Top
4 / 2 / 19
57.5% KP
15,156
13.5% share
12,518g
227 CS · 7.9/m
grass rat#2002
Master Yi · Jungle
11 / 5 / 10
52.5% KP
21,147
18.8% share
15,056g
217 CS · 7.6/m
é o metth amor#metth
Locke · Mid
18 / 5 / 10
70% KP
35,942
32% share
15,301g
154 CS · 5.4/m
yogamersdobem#YYYYY
Yone · ADC
5 / 5 / 8
32.5% KP
24,369
21.7% share
13,879g
253 CS · 8.8/m
Ágata#Lovly
Janna · Support
2 / 0 / 31
82.5% KP
15,626
13.9% share
10,158g
15 CS · 0.5/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
2 / 4 / 7
52.9% KP
28,525
25.3% share
12,300g
263 CS · 9.2/m
You Can#okibo
Vi · Jungle
4 / 5 / 3
41.2% KP
20,559
18.3% share
11,969g
215 CS · 7.5/m
TaTrollandoCmg#BR1
Diana · Mid
1 / 10 / 5
35.3% KP
15,443
13.7% share
8,700g
201 CS · 7/m
sing 4 da moment#90210
Corki · ADC
6 / 8 / 6
70.6% KP
31,434
27.9% share
13,886g
237 CS · 8.3/m
mayhem#ptsd
Aatrox · Support
4 / 13 / 5
52.9% KP
16,603
14.7% share
8,639g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
