Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 71 days ago
2 / 10 / 10
K / D / A
66.7%
Kill participation
313.4
Damage / min
8,664g
298.1 gold / min
81
33 placed · 7 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEV Devost#BR2
Varus · Top
7 / 3 / 10
34% KP
24,931
18% share
13,205g
241 CS · 8.3/m
Koshien#777
Pantheon · Jungle
16 / 3 / 17
66% KP
30,636
22.1% share
15,417g
201 CS · 6.9/m
sing 4 da moment#90210
Galio · Mid
11 / 4 / 17
56% KP
37,536
27.1% share
14,524g
239 CS · 8.2/m
4848888#лучше
Xerath · ADC
12 / 3 / 9
42% KP
33,542
24.2% share
15,515g
235 CS · 8.1/m
Nielle#LoL
Swain · Support
4 / 5 / 12
32% KP
12,026
8.7% share
8,782g
31 CS · 1.1/m
Red side
Defeatzynts#0207
Jayce · Top
4 / 8 / 4
44.4% KP
20,443
26.8% share
12,849g
288 CS · 9.9/m
zwxzwxzwx#zwx
Lee Sin · Jungle
2 / 16 / 4
33.3% KP
12,731
16.7% share
8,898g
127 CS · 4.4/m
Lucão#ADC
Sylas · Mid
1 / 9 / 5
33.3% KP
5,496
7.2% share
7,645g
121 CS · 4.2/m
nоte#000
Karthus · ADC
9 / 7 / 2
61.1% KP
28,389
37.3% share
16,366g
247 CS · 8.5/m
Arthur Lanches#13777
Bard · Support
2 / 10 / 10
66.7% KP
9,110
12% share
8,664g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
