Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 70 days ago
2 / 7 / 15
K / D / A
44.7%
Kill participation
1,029.8
Damage / min
11,929g
423.8 gold / min
10
8 placed · 1 cleared
220
7.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTutu#YTB
Malphite · Top
11 / 8 / 11
57.9% KP
27,091
21.3% share
12,998g
156 CS · 5.5/m
PNG Caca#paiN
Lee Sin · Jungle
16 / 4 / 12
73.7% KP
33,826
26.6% share
16,887g
195 CS · 6.9/m
klyer#zzz
Akali · Mid
7 / 11 / 4
28.9% KP
23,003
18.1% share
10,229g
153 CS · 5.4/m
Arthur Lanches#13777
Teemo · ADC
2 / 7 / 15
44.7% KP
28,989
22.8% share
11,929g
220 CS · 7.8/m
Ágata#Lovly
Sona · Support
2 / 7 / 18
52.6% KP
14,422
11.3% share
8,738g
17 CS · 0.6/m
Red side
DefeatSon Davas#LESIN
Katarina · Top
13 / 11 / 3
43.2% KP
22,748
18.7% share
11,972g
169 CS · 6/m
ONE TRUE KING#shin
Rengar · Jungle
5 / 5 / 13
48.6% KP
21,273
17.5% share
12,906g
237 CS · 8.4/m
neon#pir
Vladimir · Mid
11 / 4 / 9
54.1% KP
48,955
40.2% share
12,714g
194 CS · 6.9/m
never again#yyy
Lucian · ADC
6 / 9 / 5
29.7% KP
18,143
14.9% share
14,819g
223 CS · 7.9/m
kadú#MAX
Pyke · Support
2 / 10 / 8
27% KP
10,543
8.7% share
8,242g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
