Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 70 days ago
12 / 4 / 10
K / D / A
53.7%
Kill participation
1,604
Damage / min
18,670g
550.5 gold / min
16
9 placed · 3 cleared
326
9.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
12 / 4 / 10
53.7% KP
54,402
34.4% share
18,670g
326 CS · 9.6/m
mygirl#1513
Hecarim · Jungle
21 / 7 / 8
70.7% KP
54,450
34.4% share
19,231g
246 CS · 7.3/m
LEGACY MONO VLAD#TWTV
Vladimir · Mid
1 / 6 / 12
31.7% KP
22,726
14.4% share
13,112g
259 CS · 7.6/m
Laura Palmer#1000
Morgana · ADC
4 / 6 / 21
61% KP
14,957
9.5% share
12,858g
177 CS · 5.2/m
Lac#0421
Nautilus · Support
3 / 8 / 19
53.7% KP
11,678
7.4% share
9,932g
23 CS · 0.7/m
Red side
DefeatMatrunks#2203
Illaoi · Top
5 / 13 / 3
25.8% KP
28,680
21.7% share
13,488g
263 CS · 7.8/m
PNG Caca#paiN
Naafiri · Jungle
9 / 7 / 8
54.8% KP
29,922
22.7% share
15,920g
261 CS · 7.7/m
sakayanagi#1 1
Talon · Mid
8 / 6 / 7
48.4% KP
33,395
25.3% share
16,018g
252 CS · 7.4/m
Valeyzitu#mage
Lux · ADC
7 / 7 / 12
61.3% KP
26,757
20.3% share
16,512g
295 CS · 8.7/m
qzwq#sleep
Bard · Support
2 / 8 / 17
61.3% KP
13,191
10% share
10,601g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
