Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 69 days ago
6 / 5 / 8
K / D / A
53.8%
Kill participation
1,054.6
Damage / min
12,697g
442.1 gold / min
13
8 placed · 1 cleared
238
8.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
6 / 5 / 8
53.8% KP
30,284
26.8% share
12,697g
238 CS · 8.3/m
dial tone#marto
Naafiri · Jungle
3 / 10 / 4
26.9% KP
13,288
11.8% share
11,122g
214 CS · 7.5/m
Dark Harvest#aldbr
Jayce · Mid
5 / 11 / 10
57.7% KP
30,832
27.3% share
13,590g
185 CS · 6.4/m
repri#鴉巣生鳳
Xerath · ADC
6 / 7 / 3
34.6% KP
19,901
17.6% share
14,109g
243 CS · 8.5/m
Yuki#kmiya
Camille · Support
6 / 10 / 11
65.4% KP
18,673
16.5% share
11,564g
37 CS · 1.3/m
Red side
VictoryPIJACK#GOD
Ryze · Top
6 / 5 / 10
37.2% KP
23,910
19.1% share
13,034g
274 CS · 9.5/m
Leba#nvm
Nocturne · Jungle
17 / 5 / 7
55.8% KP
32,266
25.8% share
16,668g
224 CS · 7.8/m
sing 4 da moment#90210
Galio · Mid
1 / 6 / 18
44.2% KP
17,901
14.3% share
11,435g
217 CS · 7.6/m
Kramer#Lucas
Viktor · ADC
17 / 5 / 3
46.5% KP
36,362
29.1% share
19,618g
224 CS · 7.8/m
Lac#0421
Bard · Support
2 / 5 / 20
51.2% KP
14,716
11.8% share
10,185g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
