Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 69 days ago
3 / 7 / 5
K / D / A
22.9%
Kill participation
515.9
Damage / min
9,691g
322.7 gold / min
24
11 placed · 0 cleared
173
5.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryALOPRASPRIMEMODE#GOAT
Riven · Top
10 / 1 / 12
46.8% KP
29,951
20.7% share
16,469g
223 CS · 7.4/m
Getulio#manu
Kha'Zix · Jungle
9 / 8 / 14
48.9% KP
31,352
21.7% share
13,273g
184 CS · 6.1/m
Tutsz#1612
Annie · Mid
3 / 6 / 14
36.2% KP
24,336
16.8% share
11,050g
208 CS · 6.9/m
Valeyzitu#mage
Lux · ADC
11 / 8 / 16
57.4% KP
27,269
18.8% share
15,133g
214 CS · 7.1/m
ONE TRUE KING#shin
Rengar · Support
14 / 12 / 12
55.3% KP
31,842
22% share
14,640g
106 CS · 3.5/m
Red side
DefeatArthur Lanches#13777
K'Sante · Top
3 / 7 / 5
22.9% KP
15,495
11.9% share
9,691g
173 CS · 5.8/m
TTVNehemmiahlol#Stoic
Jarvan IV · Jungle
9 / 6 / 14
65.7% KP
22,193
17.1% share
14,459g
215 CS · 7.2/m
savitar#1807
Viktor · Mid
7 / 5 / 7
40% KP
33,196
25.6% share
13,938g
291 CS · 9.7/m
pinkpurple99999#br1
Karthus · ADC
7 / 14 / 11
51.4% KP
37,402
28.8% share
12,079g
192 CS · 6.4/m
mqiyana#goat
Qiyana · Support
9 / 15 / 10
54.3% KP
21,592
16.6% share
10,807g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
