Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 68 days ago
0 / 7 / 9
K / D / A
52.9%
Kill participation
352.2
Damage / min
6,397g
254.7 gold / min
62
28 placed · 3 cleared
18
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPIJACK#GOD
Renekton · Top
6 / 12 / 2
47.1% KP
21,269
26.3% share
10,239g
171 CS · 6.8/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
2 / 3 / 7
52.9% KP
17,781
22% share
10,023g
192 CS · 7.6/m
hope#ur ok
Syndra · Mid
8 / 6 / 0
47.1% KP
23,463
29% share
11,911g
206 CS · 8.2/m
Izuna#miyo
Aphelios · ADC
1 / 10 / 2
17.6% KP
9,590
11.8% share
8,913g
190 CS · 7.6/m
Arthur Lanches#13777
Nami · Support
0 / 7 / 9
52.9% KP
8,846
10.9% share
6,397g
18 CS · 0.7/m
Red side
VictoryALOPRASPRIMEMODE#GOAT
Jayce · Top
10 / 3 / 9
50% KP
33,930
28.7% share
12,804g
210 CS · 8.4/m
Vinite#6240
Lillia · Jungle
12 / 3 / 2
36.8% KP
25,424
21.5% share
12,925g
203 CS · 8.1/m
hey jude#2306
Riven · Mid
8 / 5 / 2
26.3% KP
20,322
17.2% share
13,195g
208 CS · 8.3/m
Viikks#Wisp
Lux · ADC
8 / 2 / 10
47.4% KP
24,578
20.8% share
14,719g
241 CS · 9.6/m
Gorzianor#br1
Bard · Support
0 / 4 / 20
52.6% KP
13,994
11.8% share
7,901g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
