Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 68 days ago
3 / 6 / 2
K / D / A
55.6%
Kill participation
820.7
Damage / min
8,396g
387.5 gold / min
10
6 placed · 0 cleared
170
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
3 / 6 / 2
55.6% KP
17,782
32.6% share
8,396g
170 CS · 7.8/m
ONE TRUE KING#shin
Kindred · Jungle
4 / 5 / 1
55.6% KP
12,723
23.3% share
8,771g
166 CS · 7.7/m
ItzMagras#MGR
Kassadin · Mid
2 / 3 / 0
22.2% KP
11,940
21.9% share
9,178g
196 CS · 9/m
Oldust#BR07
Kai'Sa · ADC
0 / 8 / 2
22.2% KP
5,392
9.9% share
6,851g
136 CS · 6.3/m
LEGACY MONO VLAD#TWTV
Veigar · Support
0 / 9 / 2
22.2% KP
6,779
12.4% share
5,091g
33 CS · 1.5/m
Red side
Victorynicklink#12345
Jax · Top
2 / 4 / 3
16.1% KP
9,601
11.7% share
7,167g
119 CS · 5.5/m
juny#misa
Zyra · Jungle
8 / 2 / 10
58.1% KP
17,627
21.4% share
11,732g
188 CS · 8.7/m
NAGASAWA#TOP1
Akali · Mid
4 / 2 / 4
25.8% KP
14,742
17.9% share
9,279g
195 CS · 9/m
Eternal o suino#Suino
Jinx · ADC
16 / 1 / 5
67.7% KP
36,159
44% share
16,116g
243 CS · 11.2/m
zanchet#br2
Milio · Support
1 / 0 / 24
80.6% KP
4,050
4.9% share
7,409g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
