Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 68 days ago
5 / 1 / 5
K / D / A
38.5%
Kill participation
1,141.3
Damage / min
11,660g
454.9 gold / min
32
9 placed · 5 cleared
252
9.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPain ZOEN#123
Sion · Top
1 / 3 / 3
15.4% KP
8,007
8.6% share
8,898g
214 CS · 8.3/m
juny#misa
Elise · Jungle
8 / 3 / 3
42.3% KP
17,826
19.1% share
12,066g
206 CS · 8/m
neon#enoy
Yone · Mid
1 / 7 / 4
19.2% KP
16,114
17.3% share
8,554g
189 CS · 7.4/m
Brance#Branc
Ezreal · ADC
10 / 8 / 6
61.5% KP
37,478
40.2% share
14,151g
227 CS · 8.9/m
nicklink#12345
Jax · Support
6 / 5 / 9
57.7% KP
13,849
14.8% share
9,978g
39 CS · 1.5/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
5 / 1 / 5
38.5% KP
29,255
27.2% share
11,660g
252 CS · 9.8/m
ONE TRUE KING#shin
Rengar · Jungle
15 / 7 / 4
73.1% KP
30,178
28% share
15,364g
184 CS · 7.2/m
savitar#1807
Aurora · Mid
3 / 6 / 7
38.5% KP
26,438
24.6% share
9,898g
203 CS · 7.9/m
Schirmerz#KING物
Zeri · ADC
3 / 7 / 6
34.6% KP
15,100
14% share
11,418g
196 CS · 7.6/m
gurincriveI#br1
Rakan · Support
0 / 5 / 17
65.4% KP
6,695
6.2% share
7,167g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
