Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 67 days ago
12 / 3 / 9
K / D / A
52.5%
Kill participation
1,341.3
Damage / min
11,927g
518.6 gold / min
8
3 placed · 0 cleared
163
7.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
12 / 3 / 9
52.5% KP
30,851
29.6% share
11,927g
163 CS · 7.1/m
3 da Manhã#br1
Dr. Mundo · Jungle
15 / 3 / 4
47.5% KP
24,661
23.6% share
14,304g
225 CS · 9.8/m
SoloQBR#lixo
Ekko · Mid
10 / 4 / 3
32.5% KP
23,359
22.4% share
11,694g
200 CS · 8.7/m
amor fati#sun
Ezreal · ADC
3 / 5 / 7
25% KP
19,898
19.1% share
9,927g
190 CS · 8.3/m
Maxterium#4044
Karma · Support
0 / 2 / 20
50% KP
5,579
5.3% share
7,690g
31 CS · 1.3/m
Red side
DefeatSolence#br1
Varus · Top
2 / 9 / 6
47.1% KP
20,804
25.6% share
9,319g
190 CS · 8.3/m
Afrika Bambaataa#NWA
Taliyah · Jungle
6 / 9 / 6
70.6% KP
19,086
23.5% share
9,917g
148 CS · 6.4/m
Ricardo#058
Irelia · Mid
1 / 11 / 1
11.8% KP
14,815
18.2% share
8,155g
181 CS · 7.9/m
licht#kog
Draven · ADC
6 / 3 / 4
58.8% KP
18,177
22.4% share
12,855g
203 CS · 8.8/m
Sthe#911
Nautilus · Support
2 / 8 / 11
76.5% KP
8,428
10.4% share
6,564g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
