Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 67 days ago
11 / 5 / 9
K / D / A
57.1%
Kill participation
1,185.2
Damage / min
15,877g
456 gold / min
24
11 placed · 5 cleared
263
7.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
11 / 5 / 9
57.1% KP
41,266
29.1% share
15,877g
263 CS · 7.6/m
TRANCE#XXXX
Jarvan IV · Jungle
4 / 8 / 17
60% KP
18,307
12.9% share
13,691g
207 CS · 5.9/m
fras3s#11037
Briar · Mid
7 / 14 / 11
51.4% KP
36,095
25.4% share
14,367g
238 CS · 6.8/m
Valey#Lux
Veigar · ADC
10 / 6 / 6
45.7% KP
38,483
27.1% share
18,941g
308 CS · 8.8/m
Sthe#911
Bard · Support
3 / 6 / 16
54.3% KP
7,752
5.5% share
10,146g
47 CS · 1.3/m
Red side
VictoryIzuna#miyo
Aphelios · Top
3 / 10 / 7
25.6% KP
20,429
13.1% share
13,683g
236 CS · 6.8/m
BOT PRX#ROXA
Skarner · Jungle
10 / 6 / 11
53.8% KP
28,994
18.5% share
15,965g
251 CS · 7.2/m
chidori#aura
Riven · Mid
10 / 8 / 7
43.6% KP
34,025
21.7% share
16,936g
270 CS · 7.8/m
titanzeraaa#r10
Ezreal · ADC
12 / 8 / 13
64.1% KP
58,599
37.4% share
19,937g
293 CS · 8.4/m
7REX bulas#bilu
Blitzcrank · Support
4 / 3 / 22
66.7% KP
14,480
9.3% share
11,780g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
