Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 66 days ago
4 / 2 / 5
K / D / A
39.1%
Kill participation
1,134.6
Damage / min
15,274g
428.8 gold / min
26
12 placed · 2 cleared
291
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
4 / 2 / 5
39.1% KP
40,410
31.4% share
15,274g
291 CS · 8.2/m
zyaofeng#hex
Quinn · Jungle
3 / 13 / 8
47.8% KP
18,735
14.6% share
13,789g
222 CS · 6.2/m
Bode Expiatório#Soul
Shen · Mid
6 / 7 / 9
65.2% KP
31,365
24.4% share
14,403g
250 CS · 7/m
ANIDEM#TOP1
Tristana · ADC
9 / 10 / 3
52.2% KP
28,314
22% share
17,809g
279 CS · 7.8/m
glendinho#nano
Nautilus · Support
1 / 14 / 12
56.5% KP
9,883
7.7% share
9,156g
25 CS · 0.7/m
Red side
Victorycriptomage#sigma
Akali · Top
7 / 3 / 9
34.8% KP
28,095
16.9% share
14,599g
266 CS · 7.5/m
ray peat#0511
Qiyana · Jungle
16 / 5 / 9
54.3% KP
48,588
29.2% share
19,324g
293 CS · 8.2/m
Yuki#kmiya
Sylas · Mid
5 / 6 / 13
39.1% KP
20,753
12.5% share
14,640g
259 CS · 7.3/m
cici#yuumi
Zyra · ADC
17 / 3 / 19
78.3% KP
58,691
35.3% share
19,994g
284 CS · 8/m
Sabotage#nbdy
Rell · Support
1 / 6 / 34
76.1% KP
9,999
6% share
11,920g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
