Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 66 days ago
6 / 2 / 11
K / D / A
42.5%
Kill participation
830
Damage / min
16,275g
549.2 gold / min
19
8 placed · 2 cleared
267
9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
6 / 2 / 11
42.5% KP
24,597
18.4% share
16,275g
267 CS · 9/m
havertz#z k
Kayn · Jungle
10 / 6 / 8
45% KP
24,589
18.4% share
14,839g
220 CS · 7.4/m
nuits d ete#give1
Gragas · Mid
9 / 9 / 10
47.5% KP
28,467
21.3% share
12,748g
176 CS · 5.9/m
Blenny#br1
Viktor · ADC
9 / 8 / 13
55% KP
36,572
27.4% share
14,832g
207 CS · 7/m
YSYSMÖ#BR1
Camille · Support
6 / 7 / 15
52.5% KP
19,444
14.5% share
10,942g
30 CS · 1/m
Red side
DefeatSPH Indra#LTAS
Yasuo · Top
5 / 7 / 2
21.9% KP
14,188
12.6% share
13,082g
259 CS · 8.7/m
low#nwjs
Lee Sin · Jungle
3 / 7 / 11
43.8% KP
15,023
13.3% share
10,724g
175 CS · 5.9/m
Espargues#br1
Locke · Mid
14 / 9 / 6
62.5% KP
39,887
35.4% share
14,592g
193 CS · 6.5/m
Juniper Lee#Juni
Kalista · ADC
10 / 7 / 8
56.3% KP
32,915
29.2% share
14,915g
237 CS · 8/m
Gorzianor#br1
Leona · Support
0 / 10 / 16
50% KP
10,576
9.4% share
7,977g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
