Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 66 days ago
11 / 5 / 11
K / D / A
50%
Kill participation
1,266.9
Damage / min
16,935g
527 gold / min
21
11 placed · 1 cleared
318
9.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNielle#LoL
Zaahen · Top
3 / 7 / 3
17.1% KP
12,374
11.2% share
13,196g
216 CS · 6.7/m
arima kishoϋ#CCG
Xin Zhao · Jungle
13 / 7 / 6
54.3% KP
33,863
30.7% share
16,366g
265 CS · 8.2/m
ItzMagras#MGR
Kassadin · Mid
12 / 8 / 5
48.6% KP
27,177
24.6% share
13,871g
224 CS · 7/m
SPH Indra#LTAS
Jhin · ADC
5 / 10 / 10
42.9% KP
24,844
22.5% share
15,145g
248 CS · 7.7/m
ProDelta#BR1
Leona · Support
2 / 12 / 18
57.1% KP
12,077
10.9% share
9,652g
36 CS · 1.1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
11 / 5 / 11
50% KP
40,710
24.2% share
16,935g
318 CS · 9.9/m
O HOMEM PЯETO DO#MATO
Talon · Jungle
9 / 9 / 10
43.2% KP
33,997
20.2% share
16,041g
233 CS · 7.3/m
Punmkie#Sleep
Zoe · Mid
11 / 4 / 13
54.5% KP
45,993
27.3% share
14,739g
220 CS · 6.8/m
Izuna#miyo
Aphelios · ADC
12 / 7 / 4
36.4% KP
35,916
21.3% share
17,972g
275 CS · 8.6/m
glendinho#nano
Morgana · Support
1 / 10 / 26
61.4% KP
11,799
7% share
9,952g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
