Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 63 days ago
8 / 3 / 13
K / D / A
60%
Kill participation
1,402.8
Damage / min
18,848g
636.4 gold / min
25
10 placed · 5 cleared
311
10.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Ornn · Top
1 / 6 / 6
21.9% KP
8,567
8.7% share
9,734g
218 CS · 7.4/m
Ricardo#058
Kha'Zix · Jungle
10 / 10 / 4
43.8% KP
21,080
21.3% share
13,741g
183 CS · 6.2/m
baek ah jin#xxxxx
Ahri · Mid
11 / 7 / 8
59.4% KP
28,623
29% share
15,163g
193 CS · 6.5/m
hey jude#2306
Riven · ADC
8 / 7 / 10
56.3% KP
17,517
17.7% share
13,544g
188 CS · 6.3/m
its okay#true
Neeko · Support
2 / 5 / 20
68.8% KP
23,021
23.3% share
10,345g
87 CS · 2.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
8 / 3 / 13
60% KP
41,545
36.5% share
18,848g
311 CS · 10.5/m
DSALJDKASDSJKAJ#SSS3
Udyr · Jungle
9 / 3 / 14
65.7% KP
19,424
17.1% share
14,769g
219 CS · 7.4/m
cristal#relly
Taliyah · Mid
7 / 9 / 11
51.4% KP
18,683
16.4% share
13,010g
227 CS · 7.7/m
antifragile#isa
Jinx · ADC
6 / 12 / 9
42.9% KP
24,611
21.6% share
14,810g
220 CS · 7.4/m
Levi#zin
Rell · Support
5 / 5 / 15
57.1% KP
9,525
8.4% share
10,054g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
