Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 63 days ago
9 / 4 / 10
K / D / A
45.2%
Kill participation
1,192.5
Damage / min
16,544g
518.3 gold / min
31
11 placed · 6 cleared
281
8.8 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Olaf · Top
10 / 8 / 1
29.7% KP
25,593
20.2% share
13,775g
209 CS · 6.5/m
tetis#tts
Jarvan IV · Jungle
7 / 8 / 22
78.4% KP
27,355
21.6% share
15,979g
209 CS · 6.5/m
theploze#6872
Ryze · Mid
12 / 5 / 6
48.6% KP
37,157
29.3% share
16,035g
291 CS · 9.1/m
L9 FLAPJACK#L9XDD
Viktor · ADC
7 / 9 / 13
54.1% KP
31,266
24.7% share
14,671g
207 CS · 6.5/m
MAZE Peroba#Gemas
Taric · Support
1 / 12 / 23
64.9% KP
5,371
4.2% share
9,672g
29 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
9 / 4 / 10
45.2% KP
38,060
25.5% share
16,544g
281 CS · 8.8/m
raindance#kr9
Vi · Jungle
7 / 6 / 20
64.3% KP
22,214
14.9% share
14,467g
204 CS · 6.4/m
baek ah jin#xxxxx
Ahri · Mid
7 / 9 / 12
45.2% KP
20,674
13.9% share
13,525g
212 CS · 6.6/m
PESSEGO FAN#LAMEN
Sivir · ADC
17 / 8 / 11
66.7% KP
51,661
34.6% share
18,939g
251 CS · 7.9/m
Everett#MGL
Seraphine · Support
2 / 10 / 27
69% KP
16,521
11.1% share
10,001g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
