Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 63 days ago
6 / 7 / 4
K / D / A
22.7%
Kill participation
957.9
Damage / min
13,985g
433.2 gold / min
15
9 placed · 2 cleared
224
6.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybankai#1601
Viktor · Top
4 / 6 / 11
31.3% KP
31,679
19.8% share
11,893g
209 CS · 6.5/m
havertz#z k
Talon · Jungle
14 / 8 / 12
54.2% KP
36,230
22.7% share
20,566g
309 CS · 9.6/m
Lora#1704
Katarina · Mid
22 / 7 / 9
64.6% KP
51,533
32.3% share
19,760g
214 CS · 6.6/m
GuoliverX#mel
Hwei · ADC
8 / 15 / 18
54.2% KP
31,343
19.6% share
13,806g
152 CS · 4.7/m
backstage#tue30
Alistar · Support
0 / 8 / 29
60.4% KP
8,919
5.6% share
9,623g
26 CS · 0.8/m
Red side
DefeatArthur Lanches#13777
Yorick · Top
6 / 7 / 4
22.7% KP
30,925
21.7% share
13,985g
224 CS · 6.9/m
edinho#sim
Ivern · Jungle
5 / 11 / 19
54.5% KP
17,883
12.6% share
13,821g
154 CS · 4.8/m
klyer#zzz
Locke · Mid
21 / 10 / 5
59.1% KP
35,804
25.2% share
14,323g
182 CS · 5.6/m
hatenight#0000
Lucian · ADC
10 / 8 / 11
47.7% KP
44,030
30.9% share
17,608g
254 CS · 7.9/m
202#wyyz3
Amumu · Support
2 / 12 / 23
56.8% KP
13,693
9.6% share
10,641g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
