Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 63 days ago
2 / 4 / 6
K / D / A
26.7%
Kill participation
580.4
Damage / min
11,929g
460.9 gold / min
23
8 placed · 4 cleared
263
10.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
2 / 4 / 6
26.7% KP
15,023
16.7% share
11,929g
263 CS · 10.2/m
Rain of Barrel#br1
Aatrox · Jungle
4 / 7 / 9
43.3% KP
15,498
17.2% share
10,512g
154 CS · 5.9/m
baek ah jin#xxxxx
Syndra · Mid
6 / 11 / 5
36.7% KP
21,774
24.2% share
11,371g
169 CS · 6.5/m
Aérodatiro#AÉREO
Ashe · ADC
17 / 10 / 7
80% KP
32,300
35.9% share
17,179g
172 CS · 6.6/m
THEUZIKA#lari
Milio · Support
1 / 8 / 24
83.3% KP
5,274
5.9% share
8,538g
21 CS · 0.8/m
Red side
VictoryFioraRx#Fiora
Fiora · Top
3 / 4 / 6
22.5% KP
9,897
9.9% share
10,859g
192 CS · 7.4/m
StirbNichtVorMir#HU3
Rammus · Jungle
8 / 3 / 11
47.5% KP
16,875
16.9% share
14,426g
213 CS · 8.2/m
wolfinho123#br1
Annie · Mid
6 / 8 / 8
35% KP
29,755
29.9% share
11,743g
198 CS · 7.6/m
hey jude#2306
Riven · ADC
11 / 10 / 7
45% KP
25,526
25.6% share
15,108g
175 CS · 6.8/m
murilao2#0002
Pyke · Support
12 / 6 / 10
55% KP
17,584
17.6% share
12,060g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
