Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 62 days ago
6 / 1 / 7
K / D / A
46.4%
Kill participation
987.6
Damage / min
14,009g
477.9 gold / min
23
11 placed · 1 cleared
232
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Ambessa · Top
3 / 6 / 4
33.3% KP
12,528
16.2% share
9,993g
215 CS · 7.3/m
low#nwjs
Viego · Jungle
8 / 5 / 2
47.6% KP
11,786
15.3% share
12,150g
199 CS · 6.8/m
lord of nothing#choco
Vladimir · Mid
5 / 3 / 6
52.4% KP
23,559
30.5% share
13,391g
297 CS · 10.1/m
Sthe#911
Ziggs · ADC
4 / 7 / 12
76.2% KP
20,774
26.9% share
12,565g
182 CS · 6.2/m
Valey#Lux
Lux · Support
1 / 7 / 12
61.9% KP
8,604
11.1% share
8,291g
39 CS · 1.3/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 1 / 7
46.4% KP
28,952
26% share
14,009g
232 CS · 7.9/m
Kevin D Bruyne#Drake
Jayce · Jungle
6 / 2 / 11
60.7% KP
29,056
26.1% share
15,803g
270 CS · 9.2/m
zomon#pedro
Zed · Mid
5 / 6 / 7
42.9% KP
26,845
24.1% share
12,782g
194 CS · 6.6/m
Tsugakii#777
Yasuo · ADC
7 / 6 / 7
50% KP
16,851
15.1% share
14,474g
249 CS · 8.5/m
Everett#MGL
Nautilus · Support
4 / 6 / 13
60.7% KP
9,545
8.6% share
9,095g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
