Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 61 days ago
1 / 11 / 22
K / D / A
54.8%
Kill participation
602.1
Damage / min
10,056g
324.9 gold / min
95
39 placed · 4 cleared
40
1.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Nasus · Top
10 / 6 / 9
45.2% KP
41,011
25.5% share
16,883g
245 CS · 7.9/m
Son Davas#LESIN
Lee Sin · Jungle
10 / 9 / 12
52.4% KP
30,863
19.2% share
14,129g
171 CS · 5.5/m
Cuidas#999
Zed · Mid
12 / 8 / 5
40.5% KP
39,614
24.7% share
16,139g
190 CS · 6.1/m
Oldust#BR07
Cassiopeia · ADC
9 / 14 / 9
42.9% KP
30,509
19% share
13,758g
183 CS · 5.9/m
Arthur Lanches#13777
Teemo · Support
1 / 11 / 22
54.8% KP
18,634
11.6% share
10,056g
40 CS · 1.3/m
Red side
DefeatAYELGODLIKEMODE#PIT
Kennen · Top
5 / 10 / 11
33.3% KP
44,414
25.8% share
12,581g
214 CS · 6.9/m
Vinicete#vini7
Kayn · Jungle
15 / 6 / 14
60.4% KP
44,265
25.7% share
16,328g
242 CS · 7.8/m
khanudu#sin
Katarina · Mid
14 / 9 / 9
47.9% KP
46,268
26.9% share
14,838g
182 CS · 5.9/m
temulch#巽風震雷刀
Twitch · ADC
10 / 10 / 13
47.9% KP
23,337
13.6% share
13,894g
140 CS · 4.5/m
Levi#zin
Rell · Support
4 / 7 / 29
68.8% KP
13,642
7.9% share
11,180g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
