Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 61 days ago
3 / 5 / 10
K / D / A
68.4%
Kill participation
909
Damage / min
14,968g
456.8 gold / min
22
12 placed · 0 cleared
323
9.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
3 / 5 / 10
68.4% KP
29,784
25% share
14,968g
323 CS · 9.9/m
panda#FF15
Brand · Jungle
10 / 6 / 5
78.9% KP
27,980
23.5% share
16,155g
237 CS · 7.2/m
its okay#true
Yasuo · Mid
1 / 16 / 3
21.1% KP
28,248
23.7% share
11,321g
236 CS · 7.2/m
CAN0A#CAN0A
Ashe · ADC
5 / 11 / 7
63.2% KP
22,753
19.1% share
14,456g
242 CS · 7.4/m
GfardadoMundinho#BR1
Swain · Support
0 / 8 / 5
26.3% KP
10,344
8.7% share
8,503g
57 CS · 1.7/m
Red side
Victorymurasame#vayne
Fiora · Top
13 / 5 / 3
34.8% KP
36,641
26.8% share
16,680g
264 CS · 8.1/m
tubiana#br1
Hecarim · Jungle
4 / 4 / 10
30.4% KP
15,114
11% share
14,512g
294 CS · 9/m
seixon o tal#Chovy
Ahri · Mid
9 / 5 / 11
43.5% KP
24,360
17.8% share
14,367g
235 CS · 7.2/m
kuropi#jhin
Jhin · ADC
17 / 4 / 12
63% KP
51,605
37.7% share
18,911g
288 CS · 8.8/m
Tsugakii#777
Karma · Support
3 / 1 / 22
54.3% KP
9,064
6.6% share
10,044g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
