Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 59 days ago
6 / 5 / 6
K / D / A
50%
Kill participation
1,151.7
Damage / min
13,442g
478.9 gold / min
28
8 placed · 5 cleared
230
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
6 / 5 / 6
50% KP
32,323
35.2% share
13,442g
230 CS · 8.2/m
Tutu#YTB
Viego · Jungle
6 / 11 / 6
50% KP
13,259
14.4% share
10,295g
164 CS · 5.8/m
Yeat Enjoyer#br1
Cho'Gath · Mid
8 / 10 / 2
41.7% KP
18,347
20% share
11,207g
211 CS · 7.5/m
kuropi#jhin
Jhin · ADC
3 / 4 / 5
33.3% KP
14,931
16.3% share
11,139g
217 CS · 7.7/m
ySkyTech#br1
Karma · Support
1 / 8 / 14
62.5% KP
12,957
14.1% share
8,546g
28 CS · 1/m
Red side
Victorykyu#LLee
Quinn · Top
3 / 9 / 8
28.9% KP
12,497
11.6% share
10,282g
169 CS · 6/m
waste#z z
Rengar · Jungle
16 / 2 / 7
60.5% KP
33,448
31.2% share
17,371g
255 CS · 9.1/m
Shukrute#lily
Kayle · Mid
10 / 1 / 7
44.7% KP
26,943
25.1% share
15,988g
308 CS · 11/m
jinxnine9#999
Yasuo · ADC
6 / 6 / 9
39.5% KP
19,597
18.3% share
14,853g
266 CS · 9.5/m
Showza#0911
Heimerdinger · Support
3 / 6 / 6
23.7% KP
14,813
13.8% share
8,394g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
