Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 59 days ago
4 / 6 / 0
K / D / A
26.7%
Kill participation
985.3
Damage / min
10,312g
397.6 gold / min
18
5 placed · 3 cleared
240
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
4 / 6 / 0
26.7% KP
25,552
28.2% share
10,312g
240 CS · 9.3/m
magnet#116
Rengar · Jungle
3 / 8 / 3
40% KP
13,450
14.8% share
9,722g
147 CS · 5.7/m
nlnfetinho do rj#ownt
Lux · Mid
4 / 6 / 3
46.7% KP
16,047
17.7% share
9,940g
206 CS · 7.9/m
Unimpactful Role#271
Xerath · ADC
3 / 4 / 2
33.3% KP
24,236
26.7% share
10,844g
229 CS · 8.8/m
YSYSMÖ#BR1
Camille · Support
1 / 12 / 4
33.3% KP
11,451
12.6% share
6,377g
25 CS · 1/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
4 / 7 / 6
27.8% KP
12,619
15.2% share
10,544g
182 CS · 7/m
Fallen Leaves#Dust
Kayn · Jungle
18 / 3 / 5
63.9% KP
29,717
35.8% share
15,507g
224 CS · 8.6/m
Dazai Ryuu#Klein
Locke · Mid
7 / 2 / 6
36.1% KP
20,067
24.2% share
13,853g
260 CS · 10/m
Bonaparte#PSG
Dr. Mundo · ADC
7 / 3 / 4
30.6% KP
12,442
15% share
12,317g
214 CS · 8.3/m
Sthe#911
Bard · Support
0 / 0 / 24
66.7% KP
8,060
9.7% share
8,182g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
