Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 59 days ago
7 / 2 / 3
K / D / A
37%
Kill participation
953
Damage / min
16,244g
566 gold / min
16
3 placed · 4 cleared
319
11.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAAKE#FALSE
Yorick · Top
0 / 4 / 3
18.8% KP
9,757
10.5% share
8,985g
229 CS · 8/m
P O L G A R#KARTH
Karthus · Jungle
6 / 6 / 5
68.8% KP
32,713
35.3% share
12,519g
202 CS · 7/m
JUV SMALL#IVK
Cassiopeia · Mid
2 / 4 / 4
37.5% KP
15,301
16.5% share
9,196g
221 CS · 7.7/m
Merlim Hermes#Klein
Draven · ADC
7 / 4 / 5
75% KP
25,523
27.5% share
14,305g
239 CS · 8.3/m
ursin#1211
Nautilus · Support
1 / 9 / 10
68.8% KP
9,451
10.2% share
7,736g
25 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
7 / 2 / 3
37% KP
27,351
32.1% share
16,244g
319 CS · 11.1/m
HAHAHHAHAHAHXXA#000
Ekko · Jungle
9 / 3 / 5
51.9% KP
16,498
19.4% share
13,439g
215 CS · 7.5/m
On Sight#CHAD
Vladimir · Mid
3 / 1 / 7
37% KP
9,879
11.6% share
11,692g
231 CS · 8/m
rashomon#eien
Corki · ADC
8 / 2 / 9
63% KP
24,041
28.3% share
14,225g
229 CS · 8/m
Gugu Brutal#BR2
Alistar · Support
0 / 8 / 16
59.3% KP
7,327
8.6% share
8,158g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
