Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 56 days ago
4 / 2 / 7
K / D / A
35.5%
Kill participation
1,054.9
Damage / min
12,866g
473.6 gold / min
21
7 placed · 2 cleared
268
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatlPortgasDacel#br1
Aatrox · Top
0 / 5 / 3
18.8% KP
6,854
9.1% share
8,592g
192 CS · 7.1/m
hiato#ilia
Kayn · Jungle
3 / 7 / 5
50% KP
12,711
17% share
10,687g
186 CS · 6.8/m
Still Standing#不屈11
Kai'Sa · Mid
9 / 6 / 3
75% KP
25,431
33.9% share
15,511g
200 CS · 7.4/m
SMOKE#IDOL
Aurelion Sol · ADC
4 / 7 / 4
50% KP
15,189
20.3% share
11,480g
237 CS · 8.7/m
atilemrac#luv
Heimerdinger · Support
0 / 6 / 6
37.5% KP
14,768
19.7% share
7,112g
52 CS · 1.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
4 / 2 / 7
35.5% KP
28,659
28.3% share
12,866g
268 CS · 9.9/m
Afrika Bambaataa#NWA
Graves · Jungle
7 / 3 / 5
38.7% KP
11,405
11.3% share
13,599g
245 CS · 9/m
Fake Lovers#flk
Akshan · Mid
9 / 7 / 5
45.2% KP
27,661
27.4% share
14,081g
208 CS · 7.7/m
OmegaZ2#0000
Miss Fortune · ADC
7 / 3 / 10
54.8% KP
24,385
24.1% share
15,728g
268 CS · 9.9/m
Diniz Batera 2#br1
Pyke · Support
4 / 1 / 9
41.9% KP
8,985
8.9% share
9,212g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
