Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 56 days ago
11 / 3 / 5
K / D / A
38.1%
Kill participation
1,396.6
Damage / min
13,833g
546.4 gold / min
16
7 placed · 2 cleared
214
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
11 / 3 / 5
38.1% KP
35,358
33.3% share
13,833g
214 CS · 8.5/m
ouvido#vidal
Lee Sin · Jungle
13 / 4 / 12
59.5% KP
25,876
24.3% share
14,218g
187 CS · 7.4/m
creep#ryan
Kassadin · Mid
7 / 2 / 3
23.8% KP
16,485
15.5% share
12,595g
239 CS · 9.4/m
Katara#bruna
Ashe · ADC
6 / 4 / 16
52.4% KP
17,300
16.3% share
12,835g
185 CS · 7.3/m
ySkyTech#br1
Leona · Support
5 / 4 / 19
57.1% KP
11,280
10.6% share
9,254g
28 CS · 1.1/m
Red side
Defeatzooey deschanel#magi
Anivia · Top
1 / 9 / 6
41.2% KP
12,425
19.1% share
8,173g
192 CS · 7.6/m
titi#shaco
Shaco · Jungle
8 / 10 / 3
64.7% KP
13,415
20.6% share
10,695g
139 CS · 5.5/m
anna karina#magi
Yasuo · Mid
1 / 8 / 6
41.2% KP
17,329
26.6% share
10,015g
233 CS · 9.2/m
San#BR0
Kalista · ADC
6 / 9 / 3
52.9% KP
13,818
21.2% share
11,985g
196 CS · 7.7/m
ratazanasmort#Rato
Sona · Support
1 / 6 / 10
64.7% KP
8,131
12.5% share
6,925g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
