Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 55 days ago
6 / 7 / 8
K / D / A
58.3%
Kill participation
1,061.9
Damage / min
12,255g
444.3 gold / min
21
10 placed · 1 cleared
229
8.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoderas#000
Ornn · Top
4 / 7 / 7
28.2% KP
12,345
13.7% share
9,914g
155 CS · 5.6/m
synthwave#GUI초비
Master Yi · Jungle
9 / 4 / 7
41% KP
14,064
15.7% share
14,440g
233 CS · 8.4/m
Unlimited Swords#br1
Yone · Mid
18 / 2 / 8
66.7% KP
39,574
44.1% share
16,814g
265 CS · 9.6/m
pl bxd#dns
Lucian · ADC
7 / 8 / 8
38.5% KP
17,692
19.7% share
13,186g
190 CS · 6.9/m
Dark Harvest#aldbr
Milio · Support
1 / 3 / 21
56.4% KP
6,149
6.8% share
9,310g
31 CS · 1.1/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
6 / 7 / 8
58.3% KP
29,291
32.4% share
12,255g
229 CS · 8.3/m
pedrojaime#PJ1
Vi · Jungle
6 / 5 / 6
50% KP
14,493
16% share
10,467g
156 CS · 5.7/m
Master Falcao Az#Sc1
Syndra · Mid
5 / 10 / 4
37.5% KP
18,185
20.1% share
11,302g
194 CS · 7/m
Sjof1#Jof
Kai'Sa · ADC
7 / 8 / 6
54.2% KP
21,356
23.6% share
13,145g
188 CS · 6.8/m
BUFF SINGED JG#PanN
Nautilus · Support
0 / 9 / 14
58.3% KP
7,023
7.8% share
7,420g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
