Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 55 days ago
8 / 5 / 13
K / D / A
47.7%
Kill participation
1,219.7
Damage / min
15,894g
443.3 gold / min
36
13 placed · 7 cleared
270
7.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFilipoppy#Poppy
Poppy · Top
3 / 5 / 10
38.2% KP
21,320
14.6% share
13,650g
293 CS · 8.2/m
GuoliverX#mel
Bel'Veth · Jungle
7 / 13 / 10
50% KP
20,867
14.3% share
14,751g
221 CS · 6.2/m
ShadowHeart#Lele
Smolder · Mid
5 / 6 / 8
38.2% KP
26,583
18.2% share
12,413g
232 CS · 6.5/m
Meito#GHUL
Karthus · ADC
13 / 8 / 7
58.8% KP
53,007
36.3% share
19,608g
306 CS · 8.5/m
Neko Lulu#br1
Zoe · Support
6 / 12 / 13
55.9% KP
24,282
16.6% share
11,385g
49 CS · 1.4/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
8 / 5 / 13
47.7% KP
43,726
25.9% share
15,894g
270 CS · 7.5/m
czzzzzzzz#ego
Kayn · Jungle
19 / 9 / 10
65.9% KP
55,947
33.1% share
19,999g
254 CS · 7.1/m
warpath#heca
Qiyana · Mid
9 / 6 / 9
40.9% KP
26,603
15.7% share
17,413g
282 CS · 7.9/m
janavi#BR2
Jhin · ADC
8 / 5 / 9
38.6% KP
31,570
18.7% share
17,325g
276 CS · 7.7/m
Sthe#911
Bard · Support
0 / 9 / 26
59.1% KP
11,292
6.7% share
9,652g
16 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
