Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 55 days ago
8 / 6 / 6
K / D / A
41.2%
Kill participation
1,112.8
Damage / min
13,521g
480.9 gold / min
21
8 placed · 4 cleared
254
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
8 / 6 / 6
41.2% KP
31,287
26.7% share
13,521g
254 CS · 9/m
mygirl#1513
Master Yi · Jungle
17 / 10 / 4
61.8% KP
37,920
32.4% share
18,922g
201 CS · 7.1/m
jimmy boy#7729
Talon · Mid
5 / 11 / 9
41.2% KP
23,281
19.9% share
11,344g
191 CS · 6.8/m
New Fatureto SL#owo
Cassiopeia · ADC
2 / 12 / 5
20.6% KP
12,877
11% share
10,851g
218 CS · 7.8/m
Tico#1911
Shen · Support
2 / 11 / 13
44.1% KP
11,733
10% share
8,019g
29 CS · 1/m
Red side
Victorykpcjk#BR1
Sion · Top
3 / 5 / 9
24% KP
14,595
10.1% share
11,167g
222 CS · 7.9/m
czzzzzzzz#ego
Kayn · Jungle
17 / 5 / 9
52% KP
38,895
26.9% share
16,680g
245 CS · 8.7/m
luquirou#luca
Locke · Mid
12 / 6 / 14
52% KP
28,079
19.4% share
14,026g
178 CS · 6.3/m
Meito#GHUL
Karthus · ADC
11 / 11 / 24
70% KP
49,362
34.1% share
16,415g
225 CS · 8/m
inori#lrsz
Sona · Support
7 / 7 / 30
74% KP
13,894
9.6% share
11,400g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
