Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 55 days ago
5 / 1 / 12
K / D / A
47.2%
Kill participation
924.4
Damage / min
15,853g
506.5 gold / min
22
11 placed · 3 cleared
301
9.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
5 / 1 / 12
47.2% KP
28,935
23.1% share
15,853g
301 CS · 9.6/m
zlittleball#br11
Kayn · Jungle
10 / 13 / 7
47.2% KP
29,063
23.2% share
14,300g
196 CS · 6.3/m
Ja Morant#cv2
Vladimir · Mid
4 / 6 / 3
19.4% KP
18,655
14.9% share
12,826g
277 CS · 8.8/m
hdrs#1111
Ezreal · ADC
10 / 5 / 11
58.3% KP
33,659
26.8% share
16,532g
245 CS · 7.8/m
Atrasia#br1
Zoe · Support
7 / 5 / 10
47.2% KP
15,194
12.1% share
10,671g
25 CS · 0.8/m
Red side
Defeatmarik#Teemo
Fiddlesticks · Top
6 / 7 / 10
53.3% KP
21,902
20.9% share
11,055g
159 CS · 5.1/m
waste#z z
Talon · Jungle
5 / 7 / 13
60% KP
24,526
23.4% share
13,904g
242 CS · 7.7/m
guK#nbs
Xerath · Mid
10 / 4 / 4
46.7% KP
26,755
25.6% share
13,675g
277 CS · 8.8/m
blue eyes#114
Ashe · ADC
4 / 9 / 7
36.7% KP
19,472
18.6% share
12,684g
222 CS · 7.1/m
Nightmare#Tp1
Seraphine · Support
5 / 9 / 13
60% KP
12,019
11.5% share
10,313g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
