Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 54 days ago
4 / 4 / 6
K / D / A
25%
Kill participation
745.6
Damage / min
12,207g
484.1 gold / min
21
9 placed · 1 cleared
255
10.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlacial Lata#350ML
Heimerdinger · Top
2 / 7 / 2
16% KP
10,830
15.2% share
8,209g
182 CS · 7.2/m
Leba#nvm
Quinn · Jungle
12 / 5 / 7
76% KP
25,161
35.4% share
15,444g
201 CS · 8/m
Sparrow#FLA
Yasuo · Mid
7 / 6 / 4
44% KP
14,008
19.7% share
12,478g
225 CS · 8.9/m
Lyx#1000
Ezreal · ADC
1 / 11 / 13
56% KP
14,900
20.9% share
8,526g
126 CS · 5/m
worldstar money#whyno
Janna · Support
3 / 11 / 13
64% KP
6,271
8.8% share
7,549g
27 CS · 1.1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
4 / 4 / 6
25% KP
18,802
20.7% share
12,207g
255 CS · 10.1/m
十十十十十十十十十十十十十十十十#null
Viego · Jungle
10 / 2 / 6
40% KP
18,318
20.2% share
13,890g
233 CS · 9.2/m
inori#lrsz
Lux · Mid
7 / 2 / 8
37.5% KP
16,253
17.9% share
10,895g
210 CS · 8.3/m
cabrinha#1808
Samira · ADC
17 / 10 / 3
50% KP
26,818
29.6% share
15,810g
182 CS · 7.2/m
Yan Diomande#LPZG
Nautilus · Support
2 / 7 / 22
60% KP
10,495
11.6% share
9,127g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
