Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 53 days ago
12 / 6 / 4
K / D / A
47.1%
Kill participation
1,851.4
Damage / min
19,012g
515.2 gold / min
27
8 placed · 2 cleared
308
8.3 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylgg#1094
Gwen · Top
3 / 10 / 6
20.5% KP
20,530
11.4% share
14,857g
253 CS · 6.9/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
15 / 5 / 17
72.7% KP
44,572
24.7% share
17,901g
234 CS · 6.3/m
ouvido#vidal
Taliyah · Mid
6 / 7 / 16
50% KP
34,446
19.1% share
15,022g
291 CS · 7.9/m
Nanashi#1311
Tristana · ADC
17 / 6 / 13
68.2% KP
67,629
37.5% share
24,315g
367 CS · 9.9/m
Spanish Sahara#BR01
Janna · Support
3 / 6 / 29
72.7% KP
13,050
7.2% share
11,438g
24 CS · 0.7/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
12 / 6 / 4
47.1% KP
68,318
42.7% share
19,012g
308 CS · 8.3/m
mygirl#1513
Rengar · Jungle
10 / 8 / 7
50% KP
33,577
21% share
18,608g
281 CS · 7.6/m
Filipoppy#Poppy
Poppy · Mid
5 / 5 / 6
32.4% KP
18,606
11.6% share
14,602g
285 CS · 7.7/m
Viikks#Wisp
Jinx · ADC
6 / 10 / 8
41.2% KP
32,520
20.3% share
18,321g
336 CS · 9.1/m
Harlax#Leo
Alistar · Support
1 / 15 / 11
35.3% KP
7,003
4.4% share
9,473g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
