Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 52 days ago
2 / 3 / 7
K / D / A
31%
Kill participation
624.4
Damage / min
9,673g
416.3 gold / min
16
7 placed · 3 cleared
213
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
2 / 3 / 7
75% KP
10,098
20.2% share
8,809g
191 CS · 8.2/m
tobi#b2k26
Ambessa · Jungle
1 / 5 / 2
25% KP
4,687
9.4% share
8,341g
171 CS · 7.4/m
mid piano#helo
Kassadin · Mid
4 / 5 / 3
58.3% KP
12,164
24.3% share
10,680g
191 CS · 8.2/m
Oldust#BR07
Karthus · ADC
4 / 10 / 4
66.7% KP
19,686
39.4% share
9,372g
159 CS · 6.8/m
kaiks#kaiks
Leona · Support
1 / 6 / 2
25% KP
3,322
6.6% share
5,710g
29 CS · 1.2/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
2 / 3 / 7
31% KP
14,508
20.1% share
9,673g
213 CS · 9.2/m
han ni#01njz
Jarvan IV · Jungle
4 / 1 / 12
55.2% KP
7,728
10.7% share
10,220g
163 CS · 7/m
Derickszz#mid
Syndra · Mid
4 / 5 / 14
62.1% KP
15,685
21.8% share
10,553g
212 CS · 9.1/m
Viikks#Wisp
Miss Fortune · ADC
17 / 0 / 2
65.5% KP
25,976
36.1% share
17,511g
216 CS · 9.3/m
qzwq#sleep
Bard · Support
2 / 3 / 17
65.5% KP
8,126
11.3% share
7,898g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
